

* Adjusted item bonuses affecting crowd control abilities. Now it is still as strong after using Demonic Hunger in the * Cult specialization tree. * Fixed a bug with Master's Feed healing too much. * The application is now moved to the foreground when a multiplayer game is about to start * Brute price was increased with 1 unit point. * Shamans can now drain life from any enemy (not only living creatures). * Items improving Shaman's Renew got toned down slightly. * Added player rankings and stats for 1v1 Deathmatch games. Overall: the tempo of the fights should be a bit slower, most dungeons should be a bit harder! Many damage and healing related stats were also changed. * MAJOR Balance pass! All hit-point stats changed dramatically.
